Tall double doors of dark carved relief, split by a seam of red light

A crusade into the dark

BLACKADVENT

You must take the relic back.

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Open world · Soulslike · Dark fantasy

The chapels are stripped. The priests are hanged. The dead will not stay down.
The relics are leaving the reliquaries, one at a time.
The army has stopped asking where they go.

Reveal Trailer — Coming Soon
A great arch of twisted black stone under a stormy sky, red tendrils within

The World

The Burned Street

Plague walks the woodland camps. The princes have sworn on the relics. On the white ground, the riders came at dawn.

Cross a continent of burned streets, quarantine ditches, towered jungle cities and desert ruins. The world does not wait. Something under the ground is getting colder.

“A relic is real if an army will die for it.”

Three Oaths

One crusade. No trust.

Each has its own road, and its own grievance.

The Cathedral City

Emmaus · The Woodland

An old bishopric whose chapels were stripped first. Faith and steel. Its priests were hanged along the road.

Paladin · Cleric · Knight

The Ashen Reach

The Cistern Fort · The Scrub

Chaplains and physicians cut off past the pass, who read the enemy's writings to fight him.

Sorcerer · Pyromancer · Occultist

The Free Ports

The Harbour City · The Coast

Guild captains who ship the crusade, keep the quarantine bars and trade in relics. The princes borrowed their fleets and never paid.

Rogue · Hunter · Sellsword

Features

What awaits

I

An Open Continent

Woodland to desert ruins, one long march. Find your way by the landmarks on the horizon.

II

Unforgiving Combat

Deliberate, weighty, soulslike. Read the blade. Learn the host. Every death is a lesson paid in blood.

III

Three Oaths

Three contingents, three roads through the same war. Your class decides which is yours.

IV

Fragments

The story is not told to you. It is left lying around. Read the item. Read the ground.

Media

Visions of the dark